修复跳关卡时玩家数被置为1的bug
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@ -333,7 +333,11 @@ function nextLevel(){
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if(level == 22){
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level = 1;
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}
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//保存玩家数
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var old_player_num = menu.playNum;
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initObject();
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menu.playNum = old_player_num;
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//只有一个玩家
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if(menu.playNum == 1){
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player2.lives = 0;
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@ -347,7 +351,11 @@ function preLevel(){
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if(level == 0){
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level = 21;
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}
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//保存玩家数
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var old_player_num = menu.playNum;
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initObject();
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menu.playNum = old_player_num;
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//只有一个玩家
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if(menu.playNum == 1){
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player2.lives = 0;
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