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Add primality tests.
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* [Fibonacci Number](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/fibonacci)
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* [Fibonacci Number](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/fibonacci)
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* [Cartesian Product](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/cartesian-product)
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* [Cartesian Product](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/cartesian-product)
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* [Power Set](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/power-set)
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* [Power Set](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/power-set)
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* [Primality Test](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/primality-test)
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* [Primality Test](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/primality-test) (Trial Division)
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* [Euclidean Algorithm](https://github.com/trekhleb/javascript-algorithms/tree/master/src/algorithms/math/euclidean-algorithm) - calculate the greatest common divisor (GCD)
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* Collatz Conjecture algorithm
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* Collatz Conjecture algorithm
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* Extended Euclidean algorithm
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* Extended Euclidean algorithm
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* Euclidean algorithm to calculate the Greatest Common Divisor (GCD)
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* Find Divisors
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* Find Divisors
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* Fisher-Yates
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* Fisher-Yates
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* Greatest Difference
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* Greatest Difference
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57
src/algorithms/math/euclidean-algorithm/README.md
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src/algorithms/math/euclidean-algorithm/README.md
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# Euclidean algorithm
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In mathematics, the Euclidean algorithm, or Euclid's algorithm,
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is an efficient method for computing the greatest common divisor
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(GCD) of two numbers, the largest number that divides both of
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them without leaving a remainder.
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The Euclidean algorithm is based on the principle that the
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greatest common divisor of two numbers does not change if
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the larger number is replaced by its difference with the
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smaller number. For example, `21` is the GCD of `252` and
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`105` (as `252 = 21 × 12` and `105 = 21 × 5`), and the same
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number `21` is also the GCD of `105` and `252 − 105 = 147`.
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Since this replacement reduces the larger of the two numbers,
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repeating this process gives successively smaller pairs of
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numbers until the two numbers become equal.
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When that occurs, they are the GCD of the original two numbers.
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By reversing the steps, the GCD can be expressed as a sum of
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the two original numbers each multiplied by a positive or
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negative integer, e.g., `21 = 5 × 105 + (−2) × 252`.
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The fact that the GCD can always be expressed in this way is
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known as Bézout's identity.
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![GCD](https://upload.wikimedia.org/wikipedia/commons/3/37/Euclid%27s_algorithm_Book_VII_Proposition_2_3.png)
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Euclid's method for finding the greatest common divisor (GCD)
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of two starting lengths `BA` and `DC`, both defined to be
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multiples of a common "unit" length. The length `DC` being
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shorter, it is used to "measure" `BA`, but only once because
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remainder `EA` is less than `DC`. EA now measures (twice)
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the shorter length `DC`, with remainder `FC` shorter than `EA`.
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Then `FC` measures (three times) length `EA`. Because there is
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no remainder, the process ends with `FC` being the `GCD`.
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On the right Nicomachus' example with numbers `49` and `21`
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resulting in their GCD of `7` (derived from Heath 1908:300).
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![GCD](https://upload.wikimedia.org/wikipedia/commons/7/74/24x60.svg)
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A `24-by-60` rectangle is covered with ten `12-by-12` square
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tiles, where `12` is the GCD of `24` and `60`. More generally,
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an `a-by-b` rectangle can be covered with square tiles of
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side-length `c` only if `c` is a common divisor of `a` and `b`.
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![GCD](https://upload.wikimedia.org/wikipedia/commons/1/1c/Euclidean_algorithm_1071_462.gif)
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Subtraction-based animation of the Euclidean algorithm.
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The initial rectangle has dimensions `a = 1071` and `b = 462`.
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Squares of size `462×462` are placed within it leaving a
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`462×147` rectangle. This rectangle is tiled with `147×147`
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squares until a `21×147` rectangle is left, which in turn is
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tiled with `21×21` squares, leaving no uncovered area.
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The smallest square size, `21`, is the GCD of `1071` and `462`.
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## References
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[Wikipedia](https://en.wikipedia.org/wiki/Euclidean_algorithm)
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import euclideanAlgorithm from '../euclideanAlgorithm';
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describe('euclideanAlgorithm', () => {
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it('should calculate GCD', () => {
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expect(euclideanAlgorithm(0, 0)).toBeNull();
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expect(euclideanAlgorithm(2, 0)).toBe(2);
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expect(euclideanAlgorithm(0, 2)).toBe(2);
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expect(euclideanAlgorithm(1, 2)).toBe(1);
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expect(euclideanAlgorithm(2, 1)).toBe(1);
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expect(euclideanAlgorithm(6, 6)).toBe(6);
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expect(euclideanAlgorithm(2, 4)).toBe(2);
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expect(euclideanAlgorithm(4, 2)).toBe(2);
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expect(euclideanAlgorithm(12, 4)).toBe(4);
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expect(euclideanAlgorithm(4, 12)).toBe(4);
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expect(euclideanAlgorithm(5, 13)).toBe(1);
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expect(euclideanAlgorithm(27, 13)).toBe(1);
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expect(euclideanAlgorithm(24, 60)).toBe(12);
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expect(euclideanAlgorithm(60, 24)).toBe(12);
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expect(euclideanAlgorithm(252, 105)).toBe(21);
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expect(euclideanAlgorithm(105, 252)).toBe(21);
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expect(euclideanAlgorithm(1071, 462)).toBe(21);
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expect(euclideanAlgorithm(462, 1071)).toBe(21);
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});
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});
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/**
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* @param {number} a
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* @param {number} b
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* @return {number|null}
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*/
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export default function euclideanAlgorithm(a, b) {
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if (a === 0 && b === 0) {
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return null;
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}
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if (a === 0 && b !== 0) {
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return b;
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}
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if (a !== 0 && b === 0) {
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return a;
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}
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if (a > b) {
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return euclideanAlgorithm(a - b, b);
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}
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return euclideanAlgorithm(b - a, a);
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}
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